8/05/2011

CSI Miami (Jewel Case) Review

CSI Miami
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Regarding my background, I have seen one episode of CSI (Las Vegas) and one episode of CSI: Miami. Although I am not a "fan," the game looked interesting. I generally like FPS and RPG styled games, but wanted something for a change of pace that did not involve combat. After trying demos of many adventure games, I settled on CSI: Miami, which is the first game in the series that I have played. Although I have read some reviews elsewhere that state how excessively easy and short the game is, that is not my impression at all.

The quality of the game is good. Each of the five cases contains a number of locations (rooms in homes, patio decks, outdoor areas at golf courses, offices, etc.) where you find evidence and interact with suspects. One location in each case has a 360 degree view--giving you a "3D" feel. The game has a tutorial, and although it is good, I continued to learn more about it in each case--even including the end case. I believe it is reasonably intuitive, but there are a lot of tools and a lot of information to consider, and it takes a little while to acquaint yourself with all of them, since they are not all used equally in each case.

The game is partially nonlinear and partially linear. It contains story elements where you have to uncover a certain amount of information via evidence and interviews to move on, although the way you collect and analyze the evidence and the order in which you talk to people is your choice. I suspect that no two people will play the game exactly the same.

The plot development is very good, probably the same as a series of five television shows. I found it very difficult to predict the guilty person in each case, although one case becomes reasonably obvious about half way through. That was the one exception.

Although I would not say the game is difficult, it is a "thinking person's" game--especially the final case, which is primarily dialog and many interviews that involve many of the characters from the previous cases. It is not a matter of clicking on things as others have claimed, but rather putting together a progression of stories, alibis, and occasionally tall tales to come to a conclusion regarding what actually happened. Although I did not time myself, it took me many hours of play on four "days off" to compete, so I suspect I spent perhaps 5 hours on each case.

I also liked the game's realism with regard to how the puzzles and evidence are handled and what evidence you get from them. Using a mouse, you drag the evidence to the tech and the results are "transferred to the computer or microscope." This is not completely realistic, but is pretty versatile for handling the wide variety of documents, DNA, fingerprints, lab results, shoeprints, and a variety of other dissimilar information.

Regarding the difficulty, I think it was about right. They have a hint system where you can ask the CSI that accompanies you to most locations for advice. It is supposed to affect your final rating, but I ended up being rated as "master" on every case, so I do not think the requirements are that steep. I needed 6 hints during the entire game, which averaged just over one a case. In any event, I liked this hint system a lot as a way to keep from being frustrated if you just don't understand what the game is looking for at that point.

CSI: Miami had two design issues that I didn't like, although I did not consider either to be serious. At the opening of some new locations and when you bring someone in for questioning, a dialog often follows automatically when the scene changes. If you are distracted during that time by something external to the game, like a family member coming in and asking a question, you will miss the dialogue and will have no opportunity to hear it again unless you start the entire case from the beginning. I tried quitting the game and restarting the scene, but the saved game starts (at best) after this opening dialog. Of course, you can get the basics by reviewing the case notes, but the notes are terse one-liners listing various facts, and you will only be able to guess what the conversations were like. The second design issue was that the game requires to you "discover" evidence in a certain way. For example, if you see a gun in between some rocks, you may not be able to pick it up or examine it. After cycling through the detection tools, you learn that you need to use the flashlight on it first to "see" it (or so the game thinks), and then you can pick it up with the gloves. Although not a serious problem, this is an annoyance at least, and more importantly can cause you to miss less obvious evidence.

Summing it up, I rated CSI: Miami 5 stars overall, although 4 ? stars may be more appropriate if you consider the two design issues I just mentioned to be important for you.

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Product Description:
Put the heat on Miami's criminalsProduct InformationWatch the Show.Play the Game.The No. 1 selling PC crime-adventure series returns with the latest release inthe CSI: Crime Scene Investigation series by Ubisoft. Inspired by the hit show on CBS CSI: Miami gives players the opportunity toexperience forensic investigation first hand. As a member of the South Floridateam CSI loyalists must use both cutting-edge scientific methods andold-fashioned police work to solve crimes amid the steamy tropical surroundingsand cultural crossroads of Miami.Join the entire cast of CSI: Miami featuring the actual voices of LieutenantHoratio Caine Caleigh Duquesne Eric Delko Tim Speedle Medical ExaminerAlelxx Woods Detective Yelina Salas and Lab Tech Valera. Explore Miami'scrime scenes - from a staged death in a nightclub to a woman found strangled ona yacht CSI: Miami story-writer Max Allan Collins takes you through a tangledprogression of crime scenes all culminating in a surprising conclusion.Crime always has a price. Somebody's got to play!KeyFeatures IncludeCSI authenticity - The only officially licensed CSI: Miami computerproduct CSI: Miami offers the ultimate CSI experience including musicsounds video and cast likenesses from the show as well as crimes writtenby critically acclaimed CSI writer Max Allan Collins.New case files - Players explore a virtual CSI: Miami worldcomplete with five new cases from a severed limb found in a gator to awoman found dead on a yacht. Each tangled case weaves together to create asurprising conclusionNew "Hands-on" puzzle assembly – More intimateinteraction with the evidence including re-assembling torn photographs and"hacking" computer data.Enhanced player assistance - New gameplay features allow players ofall skills to solve the game. Selectable options include hints for findinghidden evid

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